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Minesweeper Game

intermediate

A Minesweeper game with configurable grid sizes, mine counts, flagging, flood fill reveal, timer, and first-click safety. Supports difficulty presets, high score tracking, and a clean grid interfac...

Target user

Puzzle gamers who enjoy Minesweeper

Problem

Puzzle gamers want a clean Minesweeper with configurable difficulty, first-click safety, and high scores without the limitations of OS-bundled versions.

Requirements

  • Reveal cells with flood fill for empty areas
  • Flag suspected mines
  • Configurable grid size and mine count
  • First-click safety guarantee
  • Timer and high score tracking

Core technologies

SvelteKit, TypeScript

Completion criteria

Players can play Minesweeper with flagging, flood fill, first-click safety, and high score tracking at various difficulties.

Optional extensions

  • Add mine detection hints
  • Implement custom boards
  • Add multiplayer racing
  • Support no-guess boards

Project phases

Phase 1: Phase 1: Grid and Reveal

Tasks: Set up SvelteKit project, Build grid data model with mines, Implement cell reveal, Add flood fill for empty cells

Phase 2: Phase 2: Flags and Safety

Tasks: Implement flagging, Add first-click safety, Build win/lose detection, Create difficulty presets

Phase 3: Phase 3: Polish

Tasks: Add timer, Implement high score tracking, Create number coloring, Apply responsive design