Rust Systems Programming
A rigorous learning path for Rust systems programming covering ownership, borrowing, lifetimes, traits, concurrency, unsafe code, and systems design for building safe and fast software.
- 1
Rust Fundamentals
Master Rust syntax, types, control flow, and functions
Next step: Learn ownership and borrowing
⏱ 8h
- 2
Ownership and Borrowing
Understand ownership, borrowing, and references in Rust
Prerequisites: rs-01
Next step: Study lifetimes
⏱ 12h
- 3
Lifetimes and References
Master lifetime annotations and lifetime elision rules
Prerequisites: rs-02
Next step: Learn structs and enums
⏱ 10h
- 4
Structs, Enums, and Pattern Matching
Use structs, enums, and pattern matching effectively
Prerequisites: rs-03
Next step: Study traits and generics
⏱ 10h
- 5
Traits and Generics
Master trait definitions, implementations, and generic programming
Prerequisites: rs-04
Next step: Learn error handling
⏱ 12h
- 6
Error Handling
Master Result, Option, and custom error types
Prerequisites: rs-05
Next step: Study collections and iterators
⏱ 8h
- 7
Collections and Iterators
Use Rust collections and master iterator adaptors
Prerequisites: rs-06
Next step: Learn smart pointers
⏱ 8h
- 8
Smart Pointers and Interior Mutability
Master Box, Rc, RefCell, and interior mutability patterns
Prerequisites: rs-07
Next step: Study concurrency
⏱ 10h
- 9
Concurrency in Rust
Use threads, channels, Mutex, and Arc for safe concurrency
Prerequisites: rs-08
Next step: Learn async Rust
⏱ 12h
- 10
Async Rust with Tokio
Master async/await and the Tokio async runtime
Prerequisites: rs-09
Next step: Study unsafe Rust
⏱ 10h
- 11
Unsafe Rust and FFI
Understand unsafe code, raw pointers, and foreign function interface
Prerequisites: rs-10
Next step: Build a capstone Rust project
⏱ 8h
- 12
Capstone Rust Systems Project
Build a systems-level application demonstrating Rust mastery
Prerequisites: rs-11
Next step: Explore embedded Rust, WebAssembly, or systems tooling
⏱ 12h